POS Subtype Categories
151 subtypes across 5 parts of speech, covering 10224 words
Noun Subtypes
78 subtypes, 7161 wordsPeople and Living Things
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N01
|
Human | People and human roles not covered by a narrower subtype (person, adult, baby, friend, expert) | 173 / 173 |
N33
|
Nationality | A person of a nationality or origin (American, Lithuanian, Finn, Englishman, Pole) | 235 / 235 |
N35
|
Family Relation | Family members (brother, uncle, cousin, parent) | 60 / 60 |
N36
|
Occupation | Jobs and professions a person is employed in (teacher, doctor, accountant, referee, telephone lineman) | 153 / 153 |
N63
|
Participant Role | A slot a person fills inside a game, team, performance or event, not a job they are employed in (goalkeeper, second baseman, football lineman, captain, best man) | 87 / 87 |
N02
|
Animal | Animals (dog, bird, fish, bee, wolf) | 149 / 149 |
N03
|
Body Part | Parts of a human or animal body, and the fluids it makes (arm, eye, heart, muscle, bone, blood) | 123 / 123 |
N04
|
Disease Condition | Illnesses, injuries and medical conditions (cancer, fever, allergy, infection, broken bone) | 37 / 37 |
N05
|
Plant | Whole plants (rose, oak, bush, moss, weed) | 50 / 50 |
N38
|
Plant Part |
Parts of plants (leaf, root, seed, petal, bark)
Part of:
Plant
|
35 / 35 |
N48
|
Honorific | Titles and forms of address (Sir, Lord, Mr., Mrs., Dr.) | 18 / 18 |
N78
|
Spiritual Being | Gods and spirits, by kind or by name, whatever form they appear in (god, goddess, angel, demon, ghost, Zeus) | 4 / 4 |
N79
|
Mythical Creature | The animals and peoples of legend, myth and folklore (dragon, unicorn, dwarf, fairy, vampire, mermaid) | 4 / 4 |
Food and Consumables
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N06
|
Food | Things eaten, and the ingredients, seasonings, sauces and liquids used in cooking or at the table; anything edible that isn't drunk (bread, apple, meat, flour, paprika, soy sauce, broth) | 215 / 215 |
N42
|
Beverage | Drinks: liquids consumed by drinking them (water, coffee, tea, juice) | 36 / 36 |
Places and Geography
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N07
|
Building Structure | Buildings and built structures (house, hospital, fire station, library, stadium) | 120 / 120 |
N11
|
Natural Feature | Kinds of landform, body of water and natural area, and natural phenomena such as weather (river, island, cloud, beach, volcano) | 81 / 81 |
N13
|
Path Infrastructure | Ways through a place and the infrastructure of routes (road, bridge, sidewalk, intersection, bus stop) | 39 / 39 |
N30
|
Place Name | An area of land laid out or kept for a use: parks, gardens, yards, farms and playing areas (park, garden, farm, zoo, airport, tennis court) | 57 / 57 |
N47
|
Building Part |
Parts of buildings, including rooms (door, window, wall, stairs, room, kitchen, classroom)
Part of:
Building Structure
|
59 / 59 |
N56
|
Geographic Place | Kinds of area defined by people: settlements, parts of a town, political and administrative divisions, and general words for an area (village, suburb, district, province, area) | 60 / 60 |
N65
|
Spatial Division | A part of a space or surface named by its position, a direction, or a rule or convention: a compass direction or the part of a region lying in it, a side or part of a thing, or a line, row, cell or zone (north, northeast, top, border, equator, goal line) | 76 / 76 |
Everyday Objects
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N08
|
Small Movable Object | Portable physical objects with no narrower subtype (book, key, bag, box, candle) | 199 / 199 |
N12
|
Tool | Implements held in the hand and used on a material or object to do a job such as cutting, fastening, digging, measuring or shaping, and fastening hardware; not the things people write or draw with (hammer, saw, screwdriver, shovel, nail) | 96 / 96 |
N70
|
Sports Game Equipment | Equipment and pieces used to play a sport or game: balls, bats, rackets, sticks, apparatus, goals, boards, pieces, cards, tiles and dice (ball, tennis racket, puck, pawn, domino) | 29 / 29 |
N71
|
Kitchenware | Unpowered things for preparing, cooking, serving or eating food: cookware, utensils and tableware (frying pan, spatula, plate, fork, cutting board) | 21 / 21 |
N09
|
Clothing Accessory | Clothing and things worn (shirt, shoe, hat, glove, ring) | 64 / 64 |
N10
|
Artwork Artifact | Physical objects made as art or for cultural use: artworks, crafts and musical instruments (statue, painting, pottery, violin, drum) | 97 / 97 |
N39
|
Furniture | Furniture items (table, chair, desk, sofa, bed) | 23 / 23 |
N40
|
Vehicle | Transportation (car, truck, bicycle, boat, airplane) | 55 / 55 |
N43
|
Appliance | Kitchen and household appliances (blender, microwave, toaster) | 27 / 27 |
N44
|
Weapon | Weapons and arms (sword, gun, bow, shield) | 27 / 27 |
N57
|
Electronic Device | Devices that run on electricity to compute, communicate or record (computer, telephone, television, radio, camera) | 63 / 63 |
N72
|
Machine Part | A component of a machine, vehicle or device, named for its job in it (engine, gear, brake, steering wheel, button) | 33 / 33 |
N75
|
Means Of Payment | Money and the things used to pay with it: currencies by kind or by name, cash, coins and banknotes, and the cards and cheques that draw on money held elsewhere (money, cash, coin, credit card, Japanese yen) | 9 / 9 |
Materials and Substances
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N14
|
Material Substance | Materials and stuff things are made of (wood, metal, glass, oil, brick) | 122 / 122 |
N15
|
Chemical Compound | Chemical elements and compounds (oxygen, lithium, carbon dioxide) | 171 / 171 |
N16
|
Medication Remedy | Medicines and treatments (aspirin, vaccine, antibiotic, ointment, painkiller) | 772 / 772 |
Abstract Concepts and Ideas
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N17
|
Concept Idea | General abstractions with no narrower subtype (fact, effect, type, case, way) | 236 / 236 |
N19
|
Quality Attribute | A named property something has, treated as a thing (importance, efficiency, durability, reputation, hardness) | 79 / 79 |
N20
|
Mental Construct | Products of thought: ideas held, formed or believed (idea, belief, theory, decision, doubt) | 69 / 69 |
N22
|
Quantitative Concept | Amounts, measures and magnitudes as concepts (number, distance, size, level, half) | 121 / 121 |
N23
|
Emotion Feeling | Emotions and felt states (fear, joy, anger, pride, shame) | 54 / 54 |
N37
|
Shape | Geometric shapes (circle, triangle, square, rectangle, etc.) | 32 / 32 |
N52
|
Technology Digital | Digital/computing concepts (internet, email, website, data) | 75 / 75 |
N54
|
Abstract Condition | Abstract conditions, situations (peace, danger, luck, fate) | 137 / 137 |
N55
|
Social Institution | Organizations, collective structures (government, army, company) | 105 / 105 |
N58
|
Legal Document | Documents with legal force (will, deed, passport, subpoena) | 23 / 23 |
N69
|
Creative Work | A kind of work of literature, music, film, broadcasting or performance, or a genre of one, as distinct from a physical object (novel, sonnet, symphony, opera, comedy) | 32 / 32 |
N76
|
Financial Ledger Entry | Money as it would appear in someone's accounts: what they hold or owe, earn or pay - holdings, debts and loans, income, taxes, fees and fines (stock, mortgage, pension, income, income tax, fine) | 38 / 38 |
Language and Communication
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N18
|
Symbolic Element | Symbols, marks and notational elements (digit, numeral, graph, motif, license plate) | 59 / 59 |
N50
|
Communication Information | Language, messages, information (word, language, message, news) | 233 / 233 |
N67
|
Linguistic Concept | Technical terms for the units, categories and features of language: word classes, grammatical categories, sound classes, word parts, relations between words, and language varieties (noun, tense, morpheme, suffix, dialect) | 56 / 56 |
N73
|
Language Name | Proper names of languages (English, Lithuanian, Chinese, Swahili) | 144 / 144 |
Fields of Study
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N21
|
Knowledge Domain | Broad fields of study and bodies of knowledge (biology, history, philosophy, mathematics, machine learning) | 121 / 121 |
N59
|
Legal Concept | Legal doctrines and standards (stare decisis, probable cause) | 103 / 103 |
N66
|
Mathematical Concept | Constructs and terms of mathematics: equations, functions, operations, theorems and the objects they act on (equation, polynomial, sine, theorem, matrix) | 43 / 43 |
Events, Activities and Time
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N24
|
Process Event | Things that happen or unfold over time (war, flight, development, process, attempt) | 342 / 342 |
N60
|
Rule Defined Event | A move, outcome, state or violation that the rules of a game or procedure themselves define and name (checkmate, castling, strikeout, offside, quorum) | 250 / 250 |
N25
|
Time Period | Spans and points of time (year, hour, century, night, autumn) | 72 / 72 |
N32
|
Temporal Name | Named days of the week, months and holidays (Monday, January, Christmas, New Year) | 23 / 23 |
N41
|
Activity | Activities and hobbies (reading, cooking, sports, dancing, hiking) | 254 / 254 |
N61
|
Performance Technique | A named way of carrying out an action, defined by its form, such as a kind of stroke, shot, kick or stitch (layup, volley, topspin, uppercut, backstitch) | 106 / 106 |
N62
|
Strategic Tactic | A named move, play or plan defined by what it is meant to achieve, not by any rules (fork, gambit, pick and roll, bluff, pincer movement) | 24 / 24 |
Groups and Collections
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N26
|
Group People | Organized or recognizable groups of people (team, audience, orchestra, clan, working class) | 62 / 62 |
N27
|
Animal Grouping Term | Measure words for animals (flock, herd, head) | 10 / 10 |
N28
|
Collection Things | Sets and aggregations of things (collection, equipment, goods, edition, first aid kit) | 70 / 70 |
Named Entities
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N31
|
Organization Name | Named organizations and companies (Coca-Cola, agency, small business) | 4 / 5 |
N45
|
Region | Proper names of countries, states, provinces, continents, and named cultural or historical regions (Italy, California, Europe, Scandinavia) | 263 / 263 |
N46
|
City | Proper names of cities and towns (Vilnius, Paris, Tokyo) | 46 / 46 |
N68
|
Named Geographic Feature | Proper names of landforms and bodies of water: oceans, seas, rivers, lakes, mountains and ranges, deserts and islands (Atlantic Ocean, Nile, Alps, Sahara, Baltic Sea) | 10 / 10 |
Other Categories
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N34
|
Unit Of Measurement | Units things are measured in (meter, kilogram, liter, degree, mile) | 24 / 24 |
N99
|
Other | Other nouns | 0 / 0 |
Nature and the Physical World
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
N64
|
Celestial Object | Anything in the sky beyond the atmosphere, as a kind or by name, including constellations (star, planet, comet, galaxy, Mars, Orion) | 101 / 101 |
N74
|
Natural Object | A thing formed by nature or built by an animal, too small to be a feature on a map (nest, spider web, fossil, pebble, acorn) | 9 / 9 |
N77
|
Microscopic Entity | Anything too small to see, alive or not (bacteria, virus, atom, electron, chromosome) | 14 / 14 |
N80
|
Physical Phenomenon | A force, a form of energy, or what light, heat and sound do, as something that happens in the physical world (gravity, electricity, sound, fire, shadow) | 37 / 37 |
Verb Subtypes
21 subtypes, 1058 wordsPhysical Actions
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V01
|
Physical Action | Physical actions (push, pull, lift, eat, drink) | 269 / 269 |
V02
|
Creation Action | Creating things (make, create, build) | 70 / 70 |
V03
|
Destruction Action | Destroying (break, destroy, demolish) | 20 / 20 |
V16
|
Bodily Function | What a body does to keep itself going or does on its own, and the body visibly showing a feeling (sleep, breathe, cough, sweat, yawn, cry) | 2 / 2 |
Mental and Emotional
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V04
|
Mental State | Cognition (know, believe, understand, think) | 89 / 89 |
V05
|
Emotional State | Feelings (love, hate, fear, enjoy) | 42 / 42 |
V10
|
Perception | Sensory verbs (see, hear, smell, taste, feel, touch) | 26 / 26 |
Communication and Possession
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V06
|
Possession | Having/owning (have, own, possess, give, take) | 65 / 65 |
V09
|
Communication | Speaking and writing (say, tell, speak, write, read) | 168 / 168 |
Existence and Change
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V07
|
Development | Growing/evolving (grow, develop, evolve, mature) | 26 / 26 |
V08
|
Change | Transforming (become, transform, change, turn) | 80 / 80 |
V11
|
Existence | Living/existing (live, exist, die, survive, stay, remain) | 26 / 26 |
V17
|
Natural Process | Something weather, water, air, light or matter does by itself, with no one acting, including a substance changing state (rain, snow, freeze, melt, flow, shine) | 1 / 1 |
V18
|
Stative Relation | A fixed relation between two things, or between a thing and an amount, in which neither is doing anything (contain, include, cost, depend, resemble, belong) | 32 / 32 |
V19
|
Aspectual | A verb about the course of another action rather than an action of its own: where it begins, continues or ends, or whether it is attempted and how it turns out (begin, start, finish, stop, continue, try, fail) | 3 / 3 |
Movement
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V12
|
Directional Movement | Moving with direction (go, come, enter, leave) | 61 / 61 |
V13
|
Manner Movement | Way of moving (walk, run, swim, fly, crawl) | 12 / 12 |
Rule-Defined Actions
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V14
|
Rule Defined Action | Actions or concessions defined by the rules of a game or procedure (castle, fold, call, forfeit, resign) | 45 / 45 |
Grammatical
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V15
|
Auxiliary | A verb whose main job is grammatical: the copula linking a subject to what it is, or a modal of ability that takes another verb. A verb that is only a helper in English tense or question forms keeps its ordinary subtype (be, can) | 0 / 0 |
Social
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V20
|
Social Interaction | Doing something with or to another person as a social act, other than by speaking (meet, greet, help, hug, fight, forgive) | 21 / 21 |
Other
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
V99
|
Other | Other verbs | 0 / 0 |
Adjective Subtypes
31 subtypes, 1683 wordsPhysical Properties
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
A01
|
Size | Size descriptions (big, small, huge, tiny) | 24 / 24 |
A02
|
Color | Color descriptions (red, blue, green, yellow) | 13 / 13 |
A03
|
Shape | Shape descriptions (round, square, triangular, oval) | 26 / 26 |
A04
|
Pattern Texture | Surface patterns and textures (striped, spotted, smooth, rough, silky, ribbed) | 23 / 23 |
A18
|
Physical Property | Physical properties and states (dimensions, weight, temperature, condition: high, low, heavy, light, cold, hot, wet, dry, open, closed) | 149 / 149 |
A29
|
Sensory Quality | How a thing tastes, smells or sounds to someone perceiving it (sweet, sour, salty, fragrant, smelly, loud) | 2 / 2 |
Evaluative
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
A05
|
Quality | Evaluative and abstract properties (good, bad, excellent, nice, terrible, useful) | 271 / 271 |
A06
|
Aesthetic | Beauty or appearance (beautiful, ugly, pretty, handsome) | 41 / 41 |
A07
|
Importance | Importance or priority (important, essential, trivial, critical) | 16 / 16 |
A31
|
Assessment | A judgment on a claim or a task rather than on a thing's merit: whether the claim holds and how sure one can be of it, or whether the task can be done, must be done, and how much effort it takes (true, correct, likely, possible, necessary, easy) | 7 / 7 |
Origin and Material
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
A08
|
Origin | Origin or source (American, Chinese, domestic, foreign) | 264 / 264 |
A09
|
Purpose | Purpose or function (educational, medical, industrial, recreational) | 65 / 65 |
A10
|
Material | Material composition (wooden, metal, plastic, cotton) | 8 / 8 |
A20
|
Location | Where a thing is situated (northern, coastal, inland, urban, rural) | 73 / 73 |
Quantity and Time
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
A12
|
Indefinite Quantity | Inexact amounts (many, few, some, several) | 14 / 14 |
A13
|
Duration | Time duration (brief, long, eternal, temporary) | 44 / 44 |
A14
|
Frequency | Frequency of occurrence (daily, occasional, rare, frequent) | 5 / 5 |
A15
|
Sequence | Order or sequence (first, last, next, previous) | 24 / 24 |
A25
|
Temporal Status | Standing in time rather than duration (archaic, posthumous, retroactive, extant, obsolete) | 65 / 65 |
Personal and Emotional
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
A16
|
Personal Quality | Character/personality traits (honest, kind, brave, lazy, clever, polite) | 49 / 49 |
A17
|
Condition | Physical/temporal state (hot, cold, wet, dry, clean, dirty, new, old, fresh) | 57 / 57 |
A19
|
Emotion | Emotional states (happy, sad, angry, excited, tired, scared) | 43 / 43 |
A30
|
Bodily State | The state a person's or animal's body is in, as they feel it or as it affects them, rather than a mood or a lasting trait (hungry, thirsty, tired, sick, sore, asleep) | 1 / 1 |
Technical and Domain
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
A21
|
Spatial Orientation | Anatomical or geometric position and direction (dorsal, ventral, apical, lateral, orthogonal, diagonal) | 46 / 46 |
A22
|
Chemical Physical | Chemical composition or physical behavior (radioactive, ionic, covalent, alkaline, magnetic, igneous) | 34 / 34 |
A23
|
Biological Type | Taxonomic or life-process classification (carnivorous, parasitic, perennial, larval, arboreal, venomous) | 81 / 81 |
A24
|
Belief Cultural | Religious, philosophical or cultural tradition (liturgical, monastic, monotheistic, rabbinic, mystical) | 74 / 74 |
A26
|
Mathematical | Mathematical structure or property (quadratic, exponential, commutative, countable, orthogonal) | 62 / 62 |
A27
|
Legal | Legal standing, right or duty (statutory, constitutional, liable, lawful, permissible) | 81 / 81 |
A28
|
Linguistic | Technical classification of language: a grammatical category, case, number or word class, or the kind of speech sound (plural, dative, transitive, verbal, plosive, nasal) | 21 / 21 |
Other
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
A99
|
Other | Other adjectives | 0 / 0 |
Adverb Subtypes
19 subtypes, 199 wordsManner
Temporal
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
D03
|
Specific Time | Specific time references (now, today, yesterday, tomorrow, tonight) | 7 / 7 |
D04
|
Relative Time | Relative time references (already, soon, recently, lately, previously) | 25 / 25 |
D05
|
Duration | Duration of time (briefly, temporarily, permanently, forever, momentarily) | 9 / 9 |
D12
|
Definite Frequency | An exact frequency: how many times something happens, whether it happens one more time, or the fixed interval at which it recurs (once, twice, again, daily, weekly, monthly) | 2 / 2 |
D13
|
Indefinite Frequency | Inexact frequency (often, sometimes, rarely, seldom, always, never) | 2 / 2 |
Spatial
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
D06
|
Direction | Directional movement (up, down, forward, backward, left, right, north) | 10 / 10 |
D07
|
Location | Position or place (here, there, everywhere, nowhere, somewhere, inside, outside) | 49 / 49 |
D08
|
Distance | Distance references (nearby, far, close, away, afar) | 0 / 0 |
Degree
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
D09
|
Intensity | Intensity or degree (very, extremely, slightly, quite, rather, too, enough) | 17 / 17 |
D10
|
Completeness | Degree of completeness (entirely, partly, completely, fully, partially, halfway) | 5 / 5 |
D11
|
Approximation | Approximation (almost, nearly, exactly, approximately, precisely, roughly) | 1 / 1 |
Sentence and Discourse
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
D14
|
Negation | Turns a statement, or one word in it, into its negative (not) | 0 / 0 |
D15
|
Epistemic | How sure the speaker is that a statement is true, or whether it is in fact the case (probably, perhaps, certainly, apparently, actually) | 0 / 0 |
D16
|
Connective | Links a sentence or clause to what came before, marking contrast, result, addition or an alternative (however, therefore, thus, otherwise, moreover) | 1 / 1 |
D17
|
Focus | Singles out one word or phrase in a sentence: as the only one, as an unexpected one, as one in addition, or as the most relevant one (only, just, even, also, especially, merely) | 3 / 3 |
D18
|
Viewpoint | Limits a statement to one field or point of view, meaning 'in terms of' or 'as far as that is concerned' (politically, geographically, technically, legally) | 2 / 2 |
Other
| GUID Prefix | Subtype | Description | Words |
|---|---|---|---|
D99
|
Other | Other adverbs | 0 / 0 |
About the GUID System
Each lemma in the database is assigned a GUID (Globally Unique Identifier) based on its part-of-speech subtype. The GUID format is:
<PREFIX>_<NUMBER>
For example:
N02_001- First animal noun (N02 = animal)V01_042- 42nd physical action verb (V01 = physical_action)A02_007- 7th color adjective (A02 = color)
The prefix letters indicate the POS type: N = Noun, V = Verb, A = Adjective, D = Adverb, Z = Numeral