Browse Lemmas

Lemmas found: 10333

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shaft

A long, narrow part of a golf club between the grip and the clubhead.

Noun tool Level 1210
slice

In golf, a shot that curves sideways away from the golfer’s strong-hand side, usually because of sidespin.

Noun performance_technique Level 1210
stroke

An attempt in golf to strike the ball with a club, whether or not the ball is hit; it counts as one stroke under the rules.

Noun rule_defined_event Level 1210
stroke play

A golf format in which each player or team counts the total number of strokes taken to complete the round, and the lowest total wins.

Noun rule_defined_event Level 1210
tee

In golf, a small peg that supports the ball for the first stroke of a hole, or the designated starting area from which that stroke is played.

Noun tool Level 1210
tee off

To play the first shot of a golf hole, usually from the teeing area.

Verb physical_action Level 1210
wedge

A golf club with a highly lofted face, used for short, high shots, often to get the ball onto the green or out of a hazard.

Noun tool Level 1210
atari

In go, a position in which a stone or group has only one liberty and can be captured on the opponent’s next move.

Noun rule_defined_event Level 1211
eye

An empty point on a Go board surrounded by one player's stones.

Noun spatial_division Level 1211
fuseki

The opening stage of a game of Go, when players place stones to develop influence and territory across the board.

Noun process_event Level 1211
go

A strategy board game in which two players place black and white stones on a grid to surround territory.

Noun activity Level 1211
goban

The board used to play go, on which players place their stones at the intersections of a grid.

Noun small_movable_object Level 1211
gote

In Go, a move or sequence that leaves the opponent with the initiative because it does not force an immediate reply.

Noun strategic_tactic Level 1211
group

A set of stones of the same color connected to one another orthogonally on the Go board.

Noun collection_things Level 1211
handicap

In Go, a stone or set of stones placed on the board before play to give the weaker player an advantage and balance the players' differing strengths.

Noun small_movable_object Level 1211
joseki

A standard sequence of moves in a local area of a Go board that is considered balanced for both players.

Noun rule_defined_event Level 1211
ko

A repeating capture pattern in go in which a player may not immediately recapture the same stone and recreate the previous board position.

Noun rule_defined_event Level 1211
komi

In go, a number of points added to White’s score to compensate for Black’s first-move advantage.

Noun quantitative_concept Level 1211
ladder

A repeating diagonal sequence in go in which one player chases an opposing stone or group toward the edge of the board, capturing it if it cannot esca...

Noun strategic_tactic Level 1211
liberty

An empty point directly next to a stone or connected group of stones in go, which must be occupied or removed to capture them.

Noun spatial_division Level 1211
life and death

In Go, the status of a group as either able to remain on the board permanently or certain to be captured.

Noun rule_defined_event Level 1211
net

In go, a loose surrounding move that traps an opposing stone by preventing it from escaping, even though the stone is not directly adjacent to the sur...

Noun strategic_tactic Level 1211
pass

In Go, to pass is to decline to place a stone on your turn.

Verb rule_defined_action Level 1211
point

An intersection of lines on a Go board where a stone can be placed.

Noun spatial_division Level 1211
seki

A position in go in which opposing groups share liberties and neither player can capture the other without putting their own group in danger.

Noun rule_defined_event Level 1211
sente

In go, the initiative that lets a player make a move requiring a response, so they can play elsewhere next.

Noun rule_defined_event Level 1211
stone

A black or white playing piece placed on an intersection of the board in the game of Go.

Noun small_movable_object Level 1211
territory

An area of empty intersections on a Go board that a player has surrounded and therefore controls.

Noun spatial_division Level 1211
breakdown

The contest for possession of the ball at a ruck or near a tackled player in rugby.

Noun rule_defined_event Level 1212
conversion

In rugby, a kick at goal awarded after a try, which can score additional points if successful.

Noun rule_defined_event Level 1212
drop goal

A score in rugby made by kicking the ball through the goalposts immediately after it has bounced off the ground from a drop kick.

Noun rule_defined_event Level 1212
flanker

A rugby forward who packs down on either side of the scrum in the back row.

Noun participant_role Level 1212
fly-half

A back in rugby who usually receives the ball from the scrum-half and directs attacking play, often choosing whether to pass, kick, or run.

Noun participant_role Level 1212
forward pass

An illegal pass in rugby in which a player throws or passes the ball forward toward the opponents’ goal line.

Noun rule_defined_event Level 1212
fullback

In rugby, the player positioned behind the other defenders who acts as the last line of defense and often fields kicks.

Noun participant_role Level 1212
grubber

A low, bouncing kick in rugby that makes the ball roll or rebound along the ground.

Noun performance_technique Level 1212
haka

A traditional Māori ceremonial dance performed by a rugby team before a match.

Noun performance_technique Level 1212
hooker

A rugby forward who plays in the middle of the front row and tries to hook the ball backward with a foot during a scrum.

Noun participant_role Level 1212
knock-on

In rugby, an infringement that occurs when a player loses the ball or knocks it forward and it touches the ground or another player before being regai...

Noun rule_defined_event Level 1212
lineout

A rugby restart in which the ball is thrown in between two lines of players who try to catch or tap it.

Noun rule_defined_event Level 1212
lock

A forward in the second row of a rugby team’s scrum, who helps provide power and height in the scrum and competes for the ball at lineouts.

Noun participant_role Level 1212
maul

A phase of play in rugby in which a ball carrier remains on their feet while players from both teams bind together and push around them to contest pos...

Noun rule_defined_event Level 1212
offload

A pass made by a rugby player while being tackled, usually before the player is brought to the ground.

Noun performance_technique Level 1212
penalty try

A scoring try awarded by the referee in rugby when an opponent commits an offence that would probably have prevented the try from being scored.

Noun rule_defined_event Level 1212
prop

A rugby forward who plays in the front row of the scrum beside the hooker and helps support and stabilize the scrum.

Noun participant_role Level 1212
ruck

In rugby, a contest in which players from both teams, on their feet and in physical contact, push over the ball on the ground.

Noun rule_defined_event Level 1212
scrum

A rugby set piece in which the forwards from each team bind together and push against each other to contest possession of the ball.

Noun rule_defined_event Level 1212
scrum-half

A rugby player who links the forwards and backs, usually taking the ball from a scrum and passing or running with it to start an attack.

Noun participant_role Level 1212
sevens

A form of rugby played with seven players on each team.

Noun activity Level 1212
sin bin

A temporary suspension in rugby that requires a player to leave the field and prevents them from taking part for ten minutes.

Noun rule_defined_event Level 1212